Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Newt Cameron far from home. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Surrounded and outnumbered by the enemy, Newt Cameron hold out until relief arrives. |
2 |
26 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Commanding officer takes an interest in Newt Cameron's career. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
32 |
Thrown into a brutal ground war |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Embroiled in legal trouble. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A sudden war destroys Newt Cameron's trade routes and contacts, forcing Newt Cameron to flee that region of space. |
6 |
42 |
Gain rebels as Enemy |
7 |
42 |
Failed to qualify for Colonist (Citizen). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
44 |
Amnesia. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 1. |