Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Established a network of contacts. Gain 1 contacts. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Gained a contact. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
37 |
A mission goes disastrously wrong due to Newt Martinez's commander’s error or incompetence, but Newt Martinez survive. |
6 |
37 |
Cover for the commander and gain an Ally. |
6 |
39 |
Attempt at commissioned failed. |
6 |
39 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
7 |
39 |
Continued as Marine (Star Marine). |
7 |
40 |
Newt Martinez is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
40 |
Became a Scout (Courier). |
8 |
41 |
Newt Martinez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Newt Martinez fail to help. Gain an Enemy. |
8 |
41 |
Psychologically damaged by Newt Martinez's time in the scouts. |
9 |
44 |
Continued as Scout (Courier). |
9 |
45 |
Find an Alien Artifact. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |