Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Imperial trade restrictions force Nick Saxon out of business. |
2 |
19 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Nick Saxon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Nick Saxon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
27 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Severely injured. Fully recovered. |
5 |
29 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
30 |
A mission goes wrong and Nick Saxon is stranded behind enemy lines. Ejected from the service. |
6 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Make an unexpected connection outside Nick Saxon's normal circles. Gain a Contact. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
36 |
Given advanced training in a specialist field |
8 |
38 |
Continued as Merchant (Merchant Marine). |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
43 |
Make an unexpected connection outside Nick Saxon's normal circles. Gain a Contact. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired at age 46. |