Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
Norris Cochran's ship is damaged, and Norris Cochran have to hitch-hike Norris Cochran's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
32 |
Failed to qualify for Worker (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
34 |
Victim of a crime |
5 |
36 |
Attempt at commissioned failed. |
5 |
36 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
6 |
36 |
Continued as Marine (Marine Support). |
6 |
37 |
Advanced training in a specialist field |
6 |
40 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
7 |
40 |
Voluntarily left Marine Support |
7 |
40 |
Failed to qualify for Courier (Scout). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
43 |
Norris Cochran do not know what happened to Norris Cochran. There is a gap in Norris Cochran's memory. |
8 |
43 |
Entered Merchant Academy with the Business curriculum. |
8 |
46 |
A prank goes horribly wrong. Gain a Rival. |
8 |
47 |
Graduated with honors. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |