Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
25 |
Gain Enemy if Ocie Watson don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
32 |
Gain Enemy if Ocie Watson don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Ocie Watson's Contacts or Allies betrays Ocie Watson, ending Ocie Watson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scholar (Field Researcher). |
6 |
37 |
Entangled in a bureaucratic or legal morass that distracts Ocie Watson from Ocie Watson's work. |
7 |
39 |
Continued as Scholar (Field Researcher). |
7 |
40 |
Ocie Watson's work is sabotaged by unknown parties. Ocie Watson may salvage what Ocie Watson can and give up. |
8 |
40 |
Failed to qualify for Colonist (Citizen). |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
41 |
Attacked by enemies that Ocie Watson easily defeat. |
8 |
41 |
Gain Enemy if Ocie Watson don't already have one. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
45 |
Suffer from a life-threatening illness. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |