Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
27 |
An investigation takes on a dangerous turn. |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
30 |
Established a network of contacts. Gain 2 contacts. |
4 |
31 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
34 |
Ogzkudzso Ozdhae is rewarded for Ogzkudzso Ozdhae's diligence or cunning. |
5 |
35 |
Promoted to Agent (Intelligence) rank 3. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
37 |
Nearly killed. Owe 7,500 for medical bills. |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
41 |
Amnesia. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Drifter (Wanderer). |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |