Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Merchant (Broker). |
2 |
23 |
A sudden war destroys Ole Casey's trade routes and contacts, forcing Ole Casey to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Continued as Merchant (Broker). |
3 |
26 |
Imperial trade restrictions force Ole Casey out of business. |
4 |
26 |
Became a Agent (Intelligence). |
4 |
29 |
Established a network of contacts. Gain 2 contacts. |
4 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
30 |
Continued as Agent (Intelligence). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
35 |
Ole Casey went above and beyond the call of duty. |
6 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
38 |
Continued as Agent (Intelligence). |
7 |
40 |
Advanced training in a specialist field. |
7 |
42 |
Forced to continue current assignment. |
7 |
42 |
Promoted to Agent (Intelligence) rank 3. |
8 |
42 |
Continued as Agent (Intelligence). |
8 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
44 |
Became a Scholar (Field Researcher). |
9 |
48 |
An expedition or voyage goes wrong, leaving Ole Casey stranded in the wilderness. |