Retired Project Worker Ole Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 48 M 2 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 3 (-1)211643
Group-oriented, Concrete thinking
 
Skills
Athletics 0
Diplomat 0
Drive 0
Flyer 0
Gambler 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 2
Mechanic 1
Medic 1
Persuade 0
Pilot 0
Profession (Hostile Environment) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Navy Line/Crew Able Spacehand11
Drifter Barbarian 02
Scout Explorer 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker12
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Howard Patterson Ally 2 0 0 4 Solomani, Imperium (M/61)
Howard Patterson is a member of an organisation which holds a generally opposite view of the Traveller.
Delbert Barrett Contact 3 1 0 1 Halka (M/91)
Delbert Barrett fell on hard times.
Alta Credge Contact 2 0 0 1 Ziadd (F/25)
Emilie Hunniford Contact 3 1 1 4 Solomani, Imperium (F/38)
Mart Bluit Enemy 0 3 1 2 Solomani, Imperium (M/62)
Alonzo Hawdon Enemy 0 4 1 1 Thaggeshi (M/72)
Alonzo Hawdon has life-changing event that creates new responsibilities.
Cicero Wells Enemy 0 4 0 5 Solomani, Imperium (M/68)
Relationship becomes more intense.
Philip Peaton Enemy 0 2 3 1 Ronnin (M/77)
Yai Kha'e Enemy 1 0 0 1 Aslan (M/32)
Forgiveness.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Ole Mathew join a gambling circle on board.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Line/Crew) with previous rank.
2 24 A new romantic starts. Gain an Ally.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Voluntarily left Line/Crew
3 26 Failed to qualify for Physician (Scholar).
3 26 Became a Drifter (Barbarian).
3 28 Severely injured. Owe 5,000 for medical bills.
4 28 Failed to qualify for Field Researcher (Scholar).
4 28 Submitted to the draft.
4 28 Became a Scout (Explorer).
4 30 Ole Mathew's ship is damaged, and Ole Mathew have to hitch-hike Ole Mathew's way back across the stars to the nearest scout base.
4 30 Gain 3 Contacts. Gain 3 Enemies.
5 30 Switched to Drifter (Scavenger).
5 31 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6 31 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 33 Ole Mathew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ole Mathew's faith.
6 35 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 35 Continued as Believer (Missionary/Humanitarian).
7 36 Ole Mathew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 36 Returned to Drifter (Barbarian).
8 37 Ole Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 37 Aging Crisis. Owe 50,000 for medical bills.
9 37 Retired at age 37.
9 37 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 41 Ole Mathew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 41 Aging Crisis. Owe 20,000 for medical bills.
10 41 Retired.
10 43 Moved to a new world.
11 45 Aging Crisis. Owe 50,000 for medical bills.
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