Crewman Park Elliott  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 48 M 5 (-1) 4 (-1) 2 (-2) 3 (-1) 7 (0) 7 (0)542377
Forgiving, Adamant
 
Skills
Admin 1
Athletics 0
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 2
Pilot (Small Craft) 1
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 2nd class35
Citizen Corporate 02
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Lillie Powall Ally 3 0 2 4 Sydite (F/22)
Ted Castillo Rival 1 1 6 3 Lancian (M/23)
Henry Read Enemy 0 3 0 0 Sydite (M/35)
Hwohu Ea Enemy 0 3 3 0 Aslan (M/16)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Vessel participates in a notable military engagement.
1 22 Attempt at commissioned failed.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Park Elliott join a gambling circle on board.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 28 Advanced training in a specialist field.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Engineer/Gunner).
4 33 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 34 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
5 34 Continued as Navy (Engineer/Gunner).
5 38 Park Elliott is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6 38 Became a Citizen (Corporate).
6 40 Park Elliott gain experience in a technical field as a computer operator or surveyor.
7 42 Continued as Citizen (Corporate).
7 43 Life ruined by a criminal gang. Gain the gang as an Enemy
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 46 Park Elliott's ship or starport is destroyed by criminals. Gain them as an Enemy.
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