Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
24 |
Attempt at commissioned failed. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Pat Bowditch is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
27 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Spend time with an alien race. Gain a contact. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
38 |
Voluntarily left Wanderer |
7 |
38 |
Became a Scout (Surveyor). |
7 |
39 |
Pat Bowditch have no idea what happened to Pat Bowditch – they found Pat Bowditch's ship drifting on the fringes of friendly space. |
8 |
39 |
Became a Merchant (Broker). |
8 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
43 |
Promoted to Merchant (Broker) rank 1. |
9 |
43 |
Continued as Merchant (Broker). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
47 |
Promoted to Merchant (Broker) rank 2. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired at age 47. |