Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong; Pat Nisbet and several others are captured and mistreated by the enemy. Gain Pat Nisbet's jailer as an Enemy. |
2 |
19 |
Became a Drifter (Barbarian). |
3 |
23 |
Continued as Drifter (Barbarian). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Attacked by enemies that Pat Nisbet easily defeat. |
4 |
29 |
Gain Enemy if Pat Nisbet don't already have one. |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Failed to qualify for Merchant Academy. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Pat Nisbet do not know what happened to Pat Nisbet. There is a gap in Pat Nisbet's memory. |
6 |
33 |
Became a Scholar (Field Researcher). |
6 |
37 |
Make a breakthrough in Pat Nisbet's field. |
6 |
37 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
37 |
Continued as Scholar (Field Researcher). |
7 |
38 |
Nearly killed. Owe 40,000 for medical bills. |
7 |
41 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
41 |
Continued as Scholar (Field Researcher). |
8 |
45 |
Make a breakthrough in Pat Nisbet's field. |
8 |
45 |
Promoted to Scholar (Field Researcher) rank 3. |