Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies that Pat Stephens easily defeat. |
2 |
26 |
Gain Enemy if Pat Stephens don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Became a Scholar (Physician). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
35 |
Caught cheating in some fashion, advancing Pat Stephens's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
35 |
Gain an Enemy |
6 |
35 |
Continued as Scholar (Physician). |
6 |
39 |
Caught cheating in some fashion, advancing Pat Stephens's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
Nearly killed. Owe 8,750 for medical bills. |
6 |
39 |
Gain an Enemy |
7 |
39 |
Continued as Scholar (Physician). |
7 |
41 |
Find an Alien Artifact. |
7 |
43 |
Promoted to Scholar (Physician) rank 1. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
46 |
Entangled in a bureaucratic or legal morass that distracts Pat Stephens from Pat Stephens's work. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |