Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
22 |
A family scandal forces Paul Staff out of Paul Staff's position. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
24 |
Gain Enemy if Paul Staff don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
39 |
Returned to Noble (Diplomat). |
7 |
43 |
Become deeply involved in politics on Paul Staff's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
43 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
43 |
Voluntarily left Diplomat |
8 |
43 |
Became a Citizen (Corporate). |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |