Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
21 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
24 |
Criticised a questionable political leader on Percy Baker's homeworld, causing his downfall. Gain an Enemy |
3 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Percy Baker far from home. |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
30 |
Public opinion turns on Percy Baker. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
A revolution, attack or other unusual event throws Percy Baker's life into chaos, forcing Percy Baker to leave the planet. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Became a Scout (Courier). |
7 |
42 |
Perform an exemplary service for the scouts. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Surveyor (Scout). |
8 |
42 |
Continued as Scout (Courier). |
8 |
44 |
Percy Baker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Percy Baker fail to help. Gain an Enemy. |
8 |
44 |
Psychologically damaged by Percy Baker's time in the scouts. |