Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Established a network of contacts. Gain 1 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Perley McRoddon's job. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Established a network of contacts. Gain 1 contacts. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Perley McRoddon's work ends up coming home with Perley McRoddon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Gained a contact. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Failed to qualify for Field Researcher (Scholar). |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
44 |
Perley McRoddon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Citizen (Colonist). |
9 |
46 |
A revolution, attack or other unusual event throws Perley McRoddon's life into chaos, forcing Perley McRoddon to leave the planet. |