Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Refused to criticise a questionable political leader on Quincy Coleman's homeworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
Encounter a Psionic institute. |
4 |
33 |
Tested for psionic powers |
4 |
34 |
Promoted to Entertainer (Performer) rank 3. |
5 |
34 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
35 |
Experimented on by a corporation, government, or other organisation |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Quincy Coleman's Contacts or Allies betrays Quincy Coleman, ending Quincy Coleman's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Scout (Courier). |
8 |
46 |
Perform an exemplary service for the scouts. |