Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Rae Ozdhou join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Flight). |
4 |
32 |
Rae Ozdhou is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
32 |
Became a Scholar (Scientist). |
5 |
34 |
Assigned to work on a secret project for a patron or organisation. |
5 |
36 |
Promoted to Scholar (Scientist) rank 1. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
40 |
Nearly killed. Fully recovered. |
7 |
40 |
Became a Scout (Explorer). |
7 |
42 |
Rae Ozdhou spend a great deal of time on the fringes of Charted Space. |
7 |
42 |
Gain a contact in an alien race. |
8 |
44 |
Continued as Scout (Explorer). |
8 |
48 |
Rae Ozdhou's ship is damaged, and Rae Ozdhou have to hitch-hike Rae Ozdhou's way back across the stars to the nearest scout base. |
8 |
48 |
Gain 1 Contacts. Gain 3 Enemies. |