Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Ransom Gardner's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Ransom Gardner's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Became a Rogue (Thief). |
4 |
33 |
Arrested |
5 |
33 |
Became a Prisoner (Fixer). |
5 |
37 |
Vocational Training. |
5 |
37 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
37 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
39 |
Good Behaviour. |
6 |
41 |
Promoted to Prisoner (Inmate) rank 2. |
6 |
41 |
Paroled from prison. |
7 |
41 |
Became a Scout (Explorer). |
7 |
45 |
Ransom Gardner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ransom Gardner fail to help. Gain an Enemy. |
7 |
45 |
Scarred. |
7 |
45 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |