Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Injured. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Ray Bennett far from home. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Make an unexpected connection outside Ray Bennett's normal circles. Gain a Contact. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Moved to a new world. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Smuggle illegal items onto a planet. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Given advanced training in a specialist field |
8 |
46 |
Forced to muster out. |