Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Star Marine (Marine). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
30 |
Survived a risky adventure but gained nothing. |
2 |
30 |
Forced to muster out. |
3 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
31 |
Reed Penn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
34 |
Continued as Believer (Missionary/Humanitarian). |
4 |
36 |
Reed Penn come into conflict with a splinter group Reed Penn's own religion which maintains Reed Penn's version is the wrong one. Gain 2 Rivals. |
5 |
36 |
Became a Scout (Surveyor). |
5 |
39 |
Reed Penn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
39 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
42 |
Reed Penn faith is shaken. |
7 |
43 |
Continued as Believer (Holy Warrior). |
7 |
46 |
Reed Penn come into conflict with a splinter group Reed Penn's own religion which maintains Reed Penn's version is the wrong one. Gain 2 Rivals. |