Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Reid Spain's scout ship. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scout (Surveyor) with previous rank. |
3 |
28 |
Reid Spain discover a world, item or information of worth to the Imperium. |
3 |
28 |
Promoted to Scout (Surveyor) rank 2. |
4 |
28 |
Voluntarily left Surveyor |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
29 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Reid Spain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Returned to Scout (Courier). |
6 |
37 |
Reid Spain's scout ship is one of the first on the scene to rescue the survivors of a disaster but Reid Spain fail to help. Gain an Enemy. |
6 |
37 |
Reid Spain's ship is damaged, and Reid Spain have to hitch-hike Reid Spain's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
40 |
Continued as Scout (Courier). |
7 |
42 |
Spend several years jumping from world to world in Reid Spain's scout ship. |
7 |
44 |
Promoted to Scout (Courier) rank 2. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
Spend several years jumping from world to world in Reid Spain's scout ship. |