Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Gained a contact. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
23 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
30 |
Criticised a questionable political leader on Ricky Oshea's homeworld, causing his downfall. Gain an Enemy |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
33 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
5 |
35 |
Promoted to Entertainer (Artist) rank 1. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
36 |
Ricky Oshea is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
39 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
43 |
Continued as Believer (Holy Warrior). |
9 |
45 |
Ricky Oshea faith is shaken. |