Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Courier). |
3 |
25 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
32 |
Continued as Scout (Courier). |
5 |
35 |
Rogers Hale's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rogers Hale fail to help. Gain an Enemy. |
5 |
35 |
Rogers Hale have no idea what happened to Rogers Hale – they found Rogers Hale's ship drifting on the fringes of friendly space. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Scholar (Field Researcher). |
6 |
37 |
Gained a contact. |
7 |
40 |
Continued as Scholar (Field Researcher). |
7 |
44 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Failed to qualify for Surveyor (Scout). |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
8 |
45 |
Gain Enemy if Rogers Hale don't already have one. |