Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
30 |
Vessel participates in a notable military engagement. |
2 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Attempted to change assignments. |
3 |
30 |
Failed to qualify for Line/Crew (Navy). |
3 |
30 |
Continued as Navy (Engineer/Gunner). |
3 |
31 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
4 |
31 |
Failed to qualify for Corporate (Citizen). |
4 |
31 |
Became a Drifter (Wanderer). |
4 |
32 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
5 |
35 |
Continued as Drifter (Wanderer). |
5 |
37 |
Gained a contact. |
5 |
39 |
Forced to muster out. |
6 |
39 |
Became a Scout (Explorer). |
6 |
40 |
Spend several years jumping from world to world in Rogers Legge's scout ship. |
6 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
43 |
Continued as Scout (Explorer). |
7 |
44 |
Serve as the courier for an important message from the Imperium. |
7 |
47 |
Promoted to Scout (Explorer) rank 2. |