Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Roland Watson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
A good deal ensures Roland Watson is living the high life for a few years. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Army (Army Support) with the new title Private. |
6 |
39 |
Assigned to a peacekeeping role. |
6 |
39 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
7 |
39 |
Continued as Army (Army Support). |
7 |
41 |
Advanced training in a specialist field |
7 |
43 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
8 |
43 |
Continued as Army (Army Support). |
8 |
47 |
Advanced training in a specialist field |
8 |
47 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |