Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A sudden war destroys Rubin Risewell's trade routes and contacts, forcing Rubin Risewell to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Became a Drifter (Scavenger). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Rubin Risewell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
37 |
Failed to qualify for Performer (Entertainer). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Rewarded for a successful mission. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Rubin Risewell's work ends up coming home with Rubin Risewell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Rubin Risewell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |