Retired Senior Crewman Saak Tew  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 48 M 1 (-2) 6 (0) 1 (-2) 4 (-1) 7 (0) 4 (-1)161474
Delicate, Considerate, Biter
 
Skills
Astrogation 0
Broker 2
Diplomat 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 1
Persuade 1
Pilot 0
Profession (Colonist) 0
Science (Space Sciences) 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Merchant Merchant Marine Senior Crewman13
Scout Surveyor 02
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Martin Jones Enemy 0 1 1 1 Iltharan (M/19)
Martin Jones has life-changing event that creates new responsibilities.
Bopetko Wepat Rival 2 3 4 4 Bwap (M/22)
Bopetko Wepat gains in power.
Saus Kaaarkhur Contact 1 0 5 2 Vilani, Imperium (F/81)
Apbaeb We-esa-Ethfo Contact 2 2 2 2 Bwap (F/17)
Apbaeb We-esa-Ethfo is actually an organisation such as a political movement or modest sized business.
Pabfab Apaka Contact 2 0 3 1 Bwap (M/81)
Relationship becomes more moderate.
Wetta-afas Pebpes Enemy 1 3 4 0 Bwap (M/58)
Forgiveness.
Dape-sa Ewapab Rival 1 0 3 1 Bwap (M/54)
Dape-sa Ewapab is missing under suspicious circumstances.
Eugenie Ray Rival 2 2 0 2 Thaggeshi (F/67)
Merle Riley Rival 1 2 0 0 Solomani, Imperium (F/47)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Survived a risky adventure but gained nothing.
2 22 Continued as Drifter (Scavenger).
2 25 Saak Tew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 32 Moved to a new world.
5 33 Continued as Merchant (Merchant Marine).
5 34 Saak Tew's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 34 Failed to qualify for Journalist (Entertainer).
6 34 Submitted to the draft.
6 34 Became a Scout (Surveyor).
6 35 When dealing with an alien race, Saak Tew botch an opportunity to gather extra intelligence about them.
6 35 Saak Tew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7 38 Continued as Scout (Surveyor).
7 40 Saak Tew's ship is damaged, and Saak Tew have to hitch-hike Saak Tew's way back across the stars to the nearest scout base.
7 40 Gain 3 Contacts. Gain 1 Enemies.
8 40 Became a Believer (Holy Warrior) with the new title Hopeful.
8 43 Saak Tew come into conflict with a splinter group Saak Tew's own religion which maintains Saak Tew's version is the wrong one. Gain 2 Rivals.
9 43 Aging Crisis. Owe 10,000 for medical bills.
9 43 Retired at age 43.
9 43 Retired.
9 47 Moved to a new world.
10 47 Aging Crisis. Owe 30,000 for medical bills.
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