Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Became a Scout (Explorer). |
2 |
27 |
When dealing with an alien race, Sammie Reekey botch an opportunity to gather extra intelligence about them. |
2 |
27 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
3 |
30 |
Continued as Scout (Explorer). |
3 |
33 |
Perform an exemplary service for the scouts. |
4 |
34 |
Continued as Scout (Explorer). |
4 |
38 |
When dealing with an alien race, Sammie Reekey botch an opportunity to gather extra intelligence about them. |
4 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
38 |
Continued as Scout (Explorer). |
5 |
39 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Attempted to change assignments. |
6 |
42 |
Switched to Scout (Surveyor) with previous rank. |
6 |
46 |
Psychologically damaged by Sammie Reekey's time in the scouts. |
6 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |