Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Sampson Donoughoe's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sampson Donoughoe fail to help. Gain an Enemy. |
3 |
27 |
Sampson Donoughoe's ship is damaged, and Sampson Donoughoe have to hitch-hike Sampson Donoughoe's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
37 |
Sampson Donoughoe inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
Sampson Donoughoe come into conflict with a splinter group Sampson Donoughoe's own religion which maintains Sampson Donoughoe's version is the wrong one. Gain 1 Rivals. |
7 |
41 |
Became a Citizen (Worker). |
7 |
44 |
Sampson Donoughoe's business expands, Sampson Donoughoe's corporation grows, or the colony thrives. |
7 |
45 |
Promoted to Citizen (Worker) rank 1. |