Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
21 |
Dropped out of the merchant academy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Attempted a risky adventure and was sent to prison. |
3 |
25 |
Became a Prisoner (Thug). |
3 |
26 |
Vocational Training. |
3 |
29 |
Promoted to Prisoner (Thug) rank 1. |
4 |
29 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Returned to Prisoner (Thug). |
5 |
35 |
Nearly killed. Owe 30,000 for medical bills. |
6 |
37 |
Continued as Prisoner (Thug). |
6 |
38 |
Special Duty. |
7 |
41 |
Returned to Prisoner (Inmate). |
7 |
45 |
Failed to escaped from prison. |
7 |
45 |
Promoted to Prisoner (Inmate) rank 2. |