Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Saul Taylor's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
30 |
Became a Entertainer (Performer). |
4 |
33 |
Join homeworld’s celebrity circles |
4 |
34 |
Promoted to Entertainer (Performer) rank 1. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
One of Saul Taylor's pieces of art is stolen, and the investigation brings Saul Taylor into the criminal underworld. |
5 |
38 |
Promoted to Entertainer (Performer) rank 2. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
40 |
Saul Taylor is forced out because of censorship or controversy. What truth did Saul Taylor get too close to? |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Voluntarily left Wanderer |
8 |
44 |
Failed to qualify for Merchant Academy. |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
46 |
Saul Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |