Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Scholar (Physician). |
2 |
23 |
A disaster leaves several injured, and others blame Seth Hall, forcing Seth Hall to leave Seth Hall's career. Gain a Rival. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
25 |
Trapped behind enemy lines. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Continued as Marine (Ground Assault). |
4 |
29 |
Seth Hall is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
31 |
Seth Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
34 |
Seth Hall is caught in the periphery of a scandal. |
6 |
34 |
Demoted to Believer (Mainstream Believer) rank -1. |
7 |
35 |
Voluntarily left Mainstream Believer |
7 |
35 |
Returned to Drifter (Wanderer). |
7 |
36 |
Gained a contact. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
44 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
45 |
Seth Hall faith is shaken. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |