Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
26 |
Moved to a new world. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Invited to take part in a controversial event or exhibition that improves Shelby Broderib's social standing. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
31 |
Public opinion turns on Shelby Broderib. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Shelby Broderib's Contacts or Allies betrays Shelby Broderib, ending Shelby Broderib's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Agent (Intelligence). |
6 |
33 |
Befriended by a senior agent. |
6 |
36 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
36 |
Continued as Agent (Intelligence). |
7 |
39 |
Go undercover to investigate an enemy. |
7 |
40 |
Shelby Broderib's business expands, Shelby Broderib's corporation grows, or the colony thrives. |
7 |
40 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
40 |
Continued as Agent (Intelligence). |
8 |
43 |
Advanced training in a specialist field. |
8 |
44 |
Promoted to Agent (Intelligence) rank 3. |
9 |
44 |
Continued as Agent (Intelligence). |
9 |
47 |
Shelby Broderib's work ends up coming home with Shelby Broderib, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |