Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Sim Castillo learn something Sim Castillo should not have – a corporate secret, a political scandal – which Sim Castillo can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Sim Castillo befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Sim Castillo's job. |
5 |
31 |
Switched to Citizen (Corporate). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
41 |
Sim Castillo faith is shaken. |
8 |
42 |
Voluntarily left Mainstream Believer |
8 |
42 |
Failed to qualify for Worker (Citizen). |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
44 |
Drafted into Merchant Marine |