Sim Kelley  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 48 M 6 (0) 5 (-1) 4 (-1) 8 (0) 7 (0) 7 (0)654877
Chatty, Changeable, Ossified
 
Skills
Animals 0
Art (Creative) 0
Astrogation 0
Electronics (Sensors) 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 0
Medic 1
Persuade 2
Pilot 0
Recon 2
Science (Social Sciences/Economics) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Barbarian 13
Scholar Physician 24
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Psychologically damaged by Sim Kelley's time in the scouts.
2 21 Became a Drifter (Barbarian).
2 25 Promoted to Drifter (Barbarian) rank 1.
3 25 Continued as Drifter (Barbarian).
4 29 Continued as Drifter (Barbarian).
4 32 Betrayed by a friend. One of Sim Kelley's Contacts or Allies betrays Sim Kelley, ending Sim Kelley's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Became a Scholar (Physician).
5 33 Make a breakthrough in Sim Kelley's field.
6 36 Continued as Scholar (Physician).
6 39 Caught cheating in some fashion, advancing Sim Kelley's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6 39 Sim Kelley's work is sabotaged by unknown parties. Sim Kelley may salvage what Sim Kelley can and give up.
6 39 Gain an Enemy
7 40 Continued as Scholar (Physician).
7 41 Make a breakthrough in Sim Kelley's field.
7 44 Promoted to Scholar (Physician) rank 1.
8 44 Attempted to change assignments.
8 44 Failed to qualify for Field Researcher (Scholar).
8 44 Continued as Scholar (Physician).
8 47 Victim of a crime
8 48 Promoted to Scholar (Physician) rank 2.
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