Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Sim Kelley's time in the scouts. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
32 |
Betrayed by a friend. One of Sim Kelley's Contacts or Allies betrays Sim Kelley, ending Sim Kelley's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Scholar (Physician). |
5 |
33 |
Make a breakthrough in Sim Kelley's field. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
39 |
Caught cheating in some fashion, advancing Sim Kelley's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
Sim Kelley's work is sabotaged by unknown parties. Sim Kelley may salvage what Sim Kelley can and give up. |
6 |
39 |
Gain an Enemy |
7 |
40 |
Continued as Scholar (Physician). |
7 |
41 |
Make a breakthrough in Sim Kelley's field. |
7 |
44 |
Promoted to Scholar (Physician) rank 1. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Field Researcher (Scholar). |
8 |
44 |
Continued as Scholar (Physician). |
8 |
47 |
Victim of a crime |
8 |
48 |
Promoted to Scholar (Physician) rank 2. |