Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
19 |
Failed to qualify for Journalist (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
Smith Weddall spend a great deal of time on the fringes of Charted Space. |
2 |
22 |
Gain a contact in an alien race. |
3 |
23 |
Continued as Scout (Courier). |
3 |
24 |
Smith Weddall's ship is damaged, and Smith Weddall have to hitch-hike Smith Weddall's way back across the stars to the nearest scout base. |
3 |
24 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
24 |
Failed to qualify for Broker (Merchant). |
4 |
24 |
Became a Drifter (Scavenger). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
29 |
Risk Smith Weddall's fortune on a possibility lucrative deal and win. |
5 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
37 |
Betrayed by a friend. One of Smith Weddall's Contacts or Allies betrays Smith Weddall, ending Smith Weddall's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Smith Weddall retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Smith Weddall have been following false teachings! |