Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
Sol Wheeler foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Voluntarily left Flight |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Sol Wheeler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
37 |
Inherit a gift from a rich relative. |
7 |
39 |
Continued as Noble (Diplomat). |
7 |
41 |
Become deeply involved in politics on Sol Wheeler's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
43 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
43 |
Continued as Noble (Diplomat). |
8 |
47 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
47 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |