Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Squire Godkim's work ends up coming home with Squire Godkim, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Scholar (Scientist). |
3 |
28 |
Make a breakthrough in Squire Godkim's field. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
33 |
A disaster or war strikes. |
4 |
33 |
Severely injured. |
4 |
33 |
The planetary government interferes with Squire Godkim's research for political or religious reasons. Squire Godkim continue working secretely. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
38 |
A rival researcher blackens Squire Godkim's name or steals Squire Godkim's research. Gain a Rival. |
6 |
38 |
Voluntarily left Scientist |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
46 |
Given advanced training in a specialist field |