Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Stephen Sherris do not know what happened to Stephen Sherris. There is a gap in Stephen Sherris's memory. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
24 |
Switched to Drifter (Scavenger). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attempted a risky adventure and was wildly successful. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Stephen Sherris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Citizen (Corporate). |
6 |
35 |
Stephen Sherris befriend a superior in the corporation or the colony. |
6 |
38 |
Promoted to Citizen (Corporate) rank 1. |
7 |
38 |
Continued as Citizen (Corporate). |
7 |
42 |
Stephen Sherris learn something Stephen Sherris should not have – a corporate secret, a political scandal – which Stephen Sherris can profit from illegally. |
7 |
42 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
42 |
Continued as Citizen (Corporate). |
8 |
45 |
Stephen Sherris learn something Stephen Sherris should not have – a corporate secret, a political scandal – which Stephen Sherris can profit from illegally. |
8 |
45 |
Gain a criminal contact. |