Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Sterling Griffiths's ship is damaged, and Sterling Griffiths have to hitch-hike Sterling Griffiths's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 4 Contacts. Gain 1 Enemies. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Drafted into Flight |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Sterling Griffiths is blamed for an accident that causes the death of several crew members. Sterling Griffiths's guilt drives Sterling Griffiths to excel. |
4 |
27 |
Became a Merchant (Merchant Marine). |
4 |
29 |
Make an unexpected connection outside Sterling Griffiths's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Birth or Death involving a family member or close friend. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Find Ancient Technology. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |