Steve Shea  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 48 M 2 (-2) 7 (0) 8 (0) 8 (0) 11 (1) 5 (-1)2788B5
Always has a nervous twitch, Scruffy, Overly pointy ears
 
Skills
Admin 0
Animals 0
Athletics 0
Broker 1
Deception 2
Diplomat 1
Electronics (Comms) 1
Gambler 1
Gun Combat 0
Language (Floriani (Florian League)) 1
Mechanic 1
Profession (Worker/Construction) 1
Profession (Sports/Track & Field) 1
Recon 0
Science (Life Sciences) 0
Stealth 1
Steward 0
Streetwise 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Rogue Thief 22
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman13
Citizen Worker 12
 
Term Age History
1 18 Became a Rogue (Thief).
1 21 Involved in a gambling ring.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 26 A crime lord considers Steve Shea his protégé.
2 26 Promoted to Rogue (Thief) rank 2.
3 26 Voluntarily left Thief
3 26 Became a Drifter (Scavenger).
3 28 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 28 Failed to qualify for Pirate (Rogue).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 A good deal ensures Steve Shea is living the high life for a few years.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Continued as Merchant (Merchant Marine).
5 34 Moved to a new world.
6 36 Continued as Merchant (Merchant Marine).
6 37 Risk Steve Shea's fortune on a possibility lucrative deal and win.
7 40 Voluntarily left Merchant Marine
7 40 Became a Citizen (Worker).
7 44 Steve Shea befriend a superior in the corporation or the colony.
8 44 Continued as Citizen (Worker).
8 48 Steve Shea rise to a position of power in Steve Shea's colony or corporation.
8 48 Promoted to Citizen (Worker) rank 1.
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