Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
25 |
A police detective or rival criminal forces Stuart Casey to flee and vows to hunt Stuart Casey down. Gain an Enemy. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Someone more charismatic but less devout than Stuart Casey has become Stuart Casey's superior. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Voluntarily left Missionary/Humanitarian |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Stuart Casey's business or ship thrives. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Stuart Casey's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |