Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Sullivan Matson's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
33 |
Became a Scholar (Scientist). |
5 |
37 |
Make a breakthrough in Sullivan Matson's field. |
5 |
37 |
Promoted to Scholar (Scientist) rank 1. |
6 |
37 |
Continued as Scholar (Scientist). |
6 |
40 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Scholar (Physician) with previous rank. |
7 |
43 |
Win a prestigious prize for Sullivan Matson's work. |
7 |
45 |
Promoted to Scholar (Physician) rank 2. |