Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
23 |
A revolution, attack or other unusual event throws Sumner Arthur's life into chaos, forcing Sumner Arthur to leave the planet. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
27 |
Assigned to work on a secret project for a patron or organisation. |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
30 |
Gained a contact. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
32 |
Win a prestigious prize for Sumner Arthur's work. |
5 |
35 |
Promoted to Scholar (Scientist) rank 1. |
6 |
35 |
Voluntarily left Scientist |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
39 |
Sumner Arthur foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
39 |
Continued as Navy (Flight). |
7 |
42 |
Refuse to abuse Sumner Arthur's position for profit. |
7 |
43 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
8 |
43 |
Continued as Navy (Flight). |
8 |
46 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |