Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong; Sylvester Suthmeer and several others are captured and mistreated by the enemy. Gain Sylvester Suthmeer's jailer as an Enemy. |
2 |
21 |
Failed to qualify for Army Academy (Military Academy). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Sylvester Suthmeer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
27 |
Sylvester Suthmeer's business expands, Sylvester Suthmeer's corporation grows, or the colony thrives. |
4 |
27 |
Voluntarily left Corporate |
4 |
27 |
Failed to qualify for Surveyor (Scout). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Sylvester Suthmeer easily defeat. |
4 |
29 |
Gain Enemy if Sylvester Suthmeer don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Failed to qualify for Line/Crew (Navy). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Army (Cavalry) with the new title Private. |
6 |
38 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Sylvester Suthmeer accepted an offer of inducements to betray Sylvester Suthmeer's faith. Gain 350,000 in cash. |
8 |
42 |
Returned to Drifter (Barbarian). |
8 |
46 |
Drafted into Explorer |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |