Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Teab Pa-sa have no idea what happened to Teab Pa-sa – they found Teab Pa-sa's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Teab Pa-sa is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Failed to qualify for Surveyor (Scout). |
5 |
27 |
Switched to Drifter (Barbarian). |
5 |
29 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
29 |
Died at age 29 |