Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Thaddeus Clubb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Thaddeus Clubb fail to help. Gain an Enemy. |
1 |
22 |
Thaddeus Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Thaddeus Clubb's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Thaddeus Clubb have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Surveyor) with previous rank. |
4 |
32 |
When dealing with an alien race, Thaddeus Clubb botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Thaddeus Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Thaddeus Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
38 |
A disaster or war strikes. |
6 |
38 |
Severely injured. Owe 6,250 for medical bills. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
39 |
Advanced training in a specialist field. |
8 |
42 |
Continued as Citizen (Colonist). |
8 |
45 |
Thaddeus Clubb befriend a superior in the corporation or the colony. |
8 |
46 |
Promoted to Citizen (Colonist) rank 1. |