Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Entertainer (Performer). |
2 |
28 |
Expose or are involved in a scandal of some sort. |
3 |
28 |
Failed to qualify for Thief (Rogue). |
3 |
28 |
Became a Drifter (Scavenger). |
3 |
32 |
Thomas McDermot do not know what happened to Thomas McDermot. There is a gap in Thomas McDermot's memory. |
4 |
32 |
Failed to qualify for Thief (Rogue). |
4 |
32 |
Switched to Drifter (Wanderer). |
4 |
34 |
Attacked by enemies that Thomas McDermot easily defeat. |
4 |
34 |
Gain Enemy if Thomas McDermot don't already have one. |
4 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
36 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attempted a risky adventure and was wildly successful. |
5 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
40 |
Voluntarily left Wanderer |
6 |
40 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
41 |
Betrayed by a friend. One of Thomas McDermot's Contacts or Allies betrays Thomas McDermot, ending Thomas McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Returned to Drifter (Scavenger). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |