Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Tillman Alexander's ship is ambushed by enemy vessels. Tillman Alexander successfully ran to the jump point. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Tillman Alexander's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tillman Alexander fail to help. Gain an Enemy. |
2 |
26 |
Tillman Alexander's ship is damaged, and Tillman Alexander have to hitch-hike Tillman Alexander's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 5 Contacts. Gain 2 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Tillman Alexander's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
32 |
Refused to perform research that goes against Tillman Alexander's conscience. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Returned to Scout (Courier). |
6 |
42 |
Tillman Alexander's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
42 |
Voluntarily left Courier |
7 |
42 |
Failed to qualify for Partisan (Shaper Priest). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Tillman Alexander's Contacts or Allies betrays Tillman Alexander, ending Tillman Alexander's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
48 |
Imperial trade restrictions force Tillman Alexander out of business. |