Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Became a Scholar (Scientist). |
6 |
40 |
Caught cheating in some fashion, advancing Tillman Henderson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
40 |
Tillman Henderson's work is sabotaged by unknown parties. Tillman Henderson may salvage what Tillman Henderson can and give up. |
6 |
40 |
Gain an Enemy |
6 |
41 |
Promoted to Scholar (Scientist) rank 1. |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
42 |
Entangled in a bureaucratic or legal morass that distracts Tillman Henderson from Tillman Henderson's work. |
7 |
45 |
Promoted to Scholar (Scientist) rank 2. |